So, if you want to develop a Windows desktop app, you must develop on Windows to access the appropriate build chain. You must develop on the platform where you plan to deploy. As a Windows, Linux, or macOS desktop application.A browser (Chrome is required for debugging).The Android Emulator (requires setup in Android Studio).The iOS simulator (requires installing Xcode tools).A physical Android or iOS device connected to your computer and set to Developer mode.You can run the codelab using any of these devices: You need two pieces of software to complete this lab-the Flutter SDK and an editor. Set up your Flutter development environment I'm looking for an explanation of something specific.ΔΆ. I'm looking for an example code to use in my project. I know something about this topic, but I want a refresher. What would you like to learn from this codelab? I'm new to the topic, and I want a good overview. UI and performance tests for the entire app using integration tests.Widgets tests for the home and favorites pages.Unit tests to validate the add and remove operations.Once the app is complete, you will write the following tests: The app supports the following operations: We provide the source code for you so you can get right to the testing. In this codelab, you'll start by building a simple application with a list of items. How to test data classes (providers) with the help of unit tests.How to create an integration test to test the app's UI and performance using the integration_test library.How to create widget tests using the widget testing framework.The app will use the Provider package for managing state. In this codelab, you'll build and test a simple Flutter app. Flutter is Google's UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase.
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